Wednesday, June 15, 2011

Vinada Plant( Roots of Death)

Here is some great news!  Ken St. Andre has been contacted about doing the foreword for this project.  He has accepted to do so and will, hopefully, have it done before the next editted update is done.  I have, also, been asked to do an advertisement for this campaign setting to be within the next edition of the Elder Tunnels publication by Peryton Press.  You will, also, find my 1st scenario that is called "the Cold Honor of Malakar" within it.  After I am done with section, I am going to seek out some artists and an editor to go over what has been done and that it all makes sense.

The Vinada Plant is the source of what is occuring within the Roots of Death scenario.  This means that it needs to be properly laid out with all of the known information, but this is a portion of the Tunnels & Trolls RPG that I do have problems with.  So, I will do this over many postings with the help of this link.

Name: Vinada Plant, the
Monster Rating: 50( 6 Dice + 20 Combat Adds)
Description: See Previous Post(s) about this.  Will be rewritten in the next edit of this project.

Special Damage:

Root Grab( Spite 1)- When a single 6 is rolled, this plant creature is able to wrap a root around an individual. The number of victims increases with the number of 6s rolled- up to 3.
Pollen Cloud( Spite 2)- With a double 6 rolled, it is able to spurt out a cloud of dust within a 5 foot radius.
Summon Controlled( Spite 2)- With 2 6s, it is able to summon 2D6 Controlled Living Creatures or Zombies to aid it in the fight.
Regain Command( Spite 3)- as 3 6s are rolled, it is able to regain command of any creatures that have been slain.
Psychic Stun( Spite 3)- When it dies, it has a chance to stun everyone around it with 3 6s rolled.

Special Ability:

Root Control- Able to control the dead with its roots.
Living Control- Able to control living creatures with its fruit.
Psychic Command- Has the ability to give commands to those living creatures that it controls.
Vinada Communication- Able to be in communication with others of its kind.  Distance does not matter.

In the next post, I will be using the Tunnels & Trolls RPG rule book to detail this plant creature in a more reasonable detail.  Like I said this adventure is for higher level characters to run through and not for the lower levels, except for when you have a larger group.

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